We are happy to announce our own latest tool by Mozilla, Unity WebVR Assets . It is free to download plus available now on the Unity Resource Store . It allows creators to publish and share VR experiences they created in Oneness on the open web, with a basic URL or link. These encounters can then be viewed with any kind of WebVR enabled browser for example Firefox (using the Oculus Rift or HTC VIVE) and Microsof company Edge (using a Windows Combined Reality headset).
With all the release of these assets, we hope in order to bridge the frictionless distribution, simplicity of use and accessibility of the Web with all the best-in-class content creation tools from Oneness. We believe this is an excellent fit for demos, marketing, information content, and any case exactly where traditional application flows may be as well time-consuming or troublesome for customers.
Because the assets utilize the standards-based WebVR API , this removes the need for any platform particular SDKs and provides the ability to be attentive to different VR configurations. This enables the particular creation of experiences that can range to different requirements, including everything from simple, desktop-based, non-VR environments (for instance, using first-person-shooter-style controls) to fully immersive, room-scale, and motion-controlled VR designs (for the HTC VIVE , Oculus Rift , plus Windows Combined Reality headsets).
Utilizing the WebVR Assets
Getting started couldn’ t be simpler! From within Unity, launch the Resource Store and search for WebVR to find the WebVR Assets deal .
WebVR assets in action porting an Unity game to WebVR.